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Wednesday, March 2 • 15:00 - 16:00
Getting (Dis)Connected: Shallow Interaction Patterns for Deeper Human Experiences

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Shallow interaction design is a new way of thinking about human-computer interaction. We define shallow interaction design as the patterns and features of an experience that promote surface-level interactions with technology devices to minimize distraction. In this session, we will discuss how we applied shallow interaction design in Extreme Event, a social game that teaches players about disaster resilience. We’ll describe and demonstrate 6 shallow patterns that we used in the creation of this game to ensure that digital interactions played only a supporting role to the human-to-human interaction. We’ll conclude with a group discussion about other domains, such as healthcare and wearables, where shallow interactions will play a critical role in the future.

avatar for Kieran Evans

Kieran Evans

Director of Interaction Design, EY Intuitive
Kieran has spent the last 15 years designing visually compelling and usable responsive websites, mobile applications, and interactive experiences for major nonprofit, financial, and pharmaceutical clients. At his core, Kieran enjoys puzzling out solutions, regardless of the platform... Read More →
avatar for Jes Koepfler

Jes Koepfler

Managing Director, EY Intuitive
Jes has nearly a decade of experience conducting user research and evaluation across a variety of domains including nonprofits, education, healthcare, and more. Her favorite part of the user-centered process is uncovering key stakeholder questions and designing the optimal research... Read More →

Wednesday March 2, 2016 15:00 - 16:00 EET
1. Finlandia Hall Main Stage Mannerheimintie 13, Helsinki